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Ancient Egypt Crocodile Guard

A fun project I made on the side.
High resolution model sculpted in ZBrush.
Retopo, UV, Animation made in Blender.
Bakes and Presentation made in Marmoset Toolbag.
Textures made in Substance Painter.

Idle animation made by me

High resolution sculpture made in ZBrush

High resolution sculpture made in ZBrush

Early sculpt made in ZBrush

Early sculpt made in ZBrush

I like to create correction shape keys and to fine tune them with drivers, so the bending of the body looks more natural

2K texture maps for Body and Armor

2K texture maps for Body and Armor

Jaw alignment with upper jaw

Wireframes --- Body : 15.314 Tris --- Armor : 2.988 Tris

Wireframes --- Body : 15.314 Tris --- Armor : 2.988 Tris